[US] My Local Rust Staging Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 30d ago · 70.52.72.200:28025
Abstract
We describe the public Rust server [US] My Local Rust Staging Server, reached at 70.52.72.200:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #14,506 of all servers, the top 61%. It last wiped 30d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 27 Sep, 06:5030d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 70.52.72.200:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 06:50 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], rust community servers listed [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Rusty Moose |US Main|NA · groups of 12+ · weekly · 249 on average | 32/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 232 on average | 61/250 |
| Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 183 on average | 571/575 |
| Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average | 24/100 |
| Rustoria.co - US MondaysNA · groups of 12+ · weekly · 143 on average | 474/500 |
| Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 139 on average | 51/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does [US] My Local Rust Staging Server have?
Its name points to North America, though [US] My Local Rust Staging Server publishes no region tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 70.52.72.200:28025 is its address.
A.2What is the online status and reliability of [US] My Local Rust Staging Server?
Right now, [US] My Local Rust Staging Server is offline, and the last time it was seen was 30 days 12 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 27 September 2026 by Rust Statistics.
A.3What is the Rust version for [US] My Local Rust Staging Server?
[US] My Local Rust Staging Server is running Rust network protocol 2634 and build 165959 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does [US] My Local Rust Staging Server wipe?
There are not yet enough recorded wipes for [US] My Local Rust Staging Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 30 days 13 hours have passed since the current world was generated.
A.5How would you describe wipe day on [US] My Local Rust Staging Server?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does [US] My Local Rust Staging Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts [US] My Local Rust Staging Server at #14,506, within the top 61% of ranked servers.
A.7At what level does [US] My Local Rust Staging Server operate in terms of players?
[US] My Local Rust Staging Server is not online now; 30 days 12 hours have passed since it was last seen.
Tags, lists
A.8How should the tags on [US] My Local Rust Staging Server be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs165959 (Build): This server runs game build 165959; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags [US] My Local Rust Staging Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can [US] My Local Rust Staging Server be found among the Rust Statistics lists and filters?
Rust community servers, measured and North American server statistics are the Rust Statistics lists that [US] My Local Rust Staging Server fits. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does [US] My Local Rust Staging Server operate?
Its name carries no gather rate for [US] My Local Rust Staging Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What is the map for [US] My Local Rust Staging Server?
On [US] My Local Rust Staging Server the terrain is procedural, built by the game itself.
Connection
A.12What steps are required to join [US] My Local Rust Staging Server?
Press F1 inside Rust to open the console and enter client.connect 70.52.72.200:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs165959,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs165959 | Build. This server runs game build 165959. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.