Wardaddy's Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 70.8.175.28:28015
Abstract
We describe the public Rust server Wardaddy's Rust, reached at 70.8.175.28:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #5,983 of all servers, the top 27%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 70.8.175.28:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 23:06 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | 6000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 323/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 201/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 36/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 26/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 56/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 72/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Wardaddy's Rust smooth?
Over the past 48 hours, it ran at an average of 133 server fps, with a low of 114. Buildings, deployables and all other world objects counted together reached a maximum of 208,282 entities. Its highest memory usage was 4,504 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Wardaddy's Rust?
No region is published by Wardaddy's Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. 70.8.175.28:28015 is its address.
A.3How reliable is Wardaddy's Rust, and is it currently online?
At the present moment, Wardaddy's Rust is online. Based on the uptime it reports, the last restart occurred about 6 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 12 October 2026.
A.4What version of Rust is run on Wardaddy's Rust?
Wardaddy's Rust is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does Wardaddy's Rust follow for wipes?
Too few wipes by Wardaddy's Rust have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 16 days.
Player count
A.6How does Wardaddy's Rust compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Wardaddy's Rust holds #5,983, in the top 27% of all ranked servers.
A.7What is the population level of Wardaddy's Rust?
The current population of Wardaddy's Rust is 0, drawn from 10 slots. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 1 players.
Tags, lists
A.8How should the tags on Wardaddy's Rust be interpreted?
Tags from Wardaddy's Rust, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Wardaddy's Rust be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Wardaddy's Rust fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does Wardaddy's Rust operate?
No gather rate appears in the name of Wardaddy's Rust. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11What is the map for Wardaddy's Rust?
Generated by the game from seed 1337, the procedural map on Wardaddy's Rust measures 6,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12How do you connect to Wardaddy's Rust?
Press F1 inside Rust to open the console and enter client.connect 70.8.175.28:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.