LinuxGSM
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 70.81.195.93:28015
Abstract
We describe the public Rust server LinuxGSM, reached at 70.81.195.93:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 69%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 70.81.195.93:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 01:23 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 54321 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average | 329/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 435/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 963/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 53/100 |
| eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average | 480/8 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 979/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does LinuxGSM have?
There is no region published for LinuxGSM. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 70.81.195.93:28015 is its address.
A.2How reliable is LinuxGSM, and is it currently online?
At the present moment, LinuxGSM is offline; it was last seen 4 days 15 hours ago. The server was up 45% of the time over the last 7 full days, 76 of 168 hours. It was first observed on 17 October 2026 by Rust Statistics.
A.3What version of Rust is run on LinuxGSM?
LinuxGSM is running Rust network protocol 2634 and build 166494 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does LinuxGSM wipe?
There are not yet enough recorded wipes for LinuxGSM to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 17 hours ago.
Player count
A.5How does LinuxGSM compare with other Rust servers in the rankings?
Ranked by player hours across seven days, LinuxGSM holds #15,310, in the top 69% of all ranked servers.
A.6What is the population level of LinuxGSM?
At this moment LinuxGSM is offline, having last been seen 4 days 15 hours ago. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.7How should the tags on LinuxGSM be interpreted?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which LinuxGSM publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can LinuxGSM be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that LinuxGSM fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern LinuxGSM?
Its name carries no gather rate for LinuxGSM. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on LinuxGSM?
Generated by the game from seed 54321, the procedural map on LinuxGSM measures 5,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.11What is the process for joining LinuxGSM?
Enter client.connect 70.81.195.93:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. This server runs game build 166494. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.