Perf Dev Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 71.176.38.233:28015
Abstract
We describe the public Rust server Perf Dev Server, reached at 71.176.38.233:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,373 of all servers, the top 69%. It last wiped 24d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 16.2 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 19:138d ago | 1 | – | running | 0 |
| Sun 4 Oct, 15:2124d ago | 1 | held half | 16.2 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 71.176.38.233:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 15:21 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Perf Dev Server?
A region is not published by Perf Dev Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 71.176.38.233:28015 is its address.
A.2How reliable is Perf Dev Server, and is it currently online?
At the present moment, Perf Dev Server is offline; it was last seen 4 days 22 hours ago. Of the 168 hours in the last 7 full days, 4 were served, an availability of 2%. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on Perf Dev Server?
Rust network protocol 2634 and build 167398 is the version that Perf Dev Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does Perf Dev Server follow for wipes?
Too few wipes by Perf Dev Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 24 days 4 hours.
A.5What characterises wipe day on Perf Dev Server?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.
Player count
A.6What is the rank of Perf Dev Server among Rust servers?
The seven-day player-hours ranking puts Perf Dev Server at #15,373, within the top 69% of ranked servers.
A.7How would you characterise the player activity on Perf Dev Server?
At this moment Perf Dev Server is offline, having last been seen 4 days 22 hours ago. The seven-day average for this server is 0 players.
Tags, lists
A.8How should the tags on Perf Dev Server be interpreted?
Tags from Perf Dev Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Perf Dev Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Perf Dev Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Perf Dev Server?
Its name carries no gather rate for Perf Dev Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.
A.11What map is in use on Perf Dev Server?
The game generates the map on Perf Dev Server; that format is procedural.
How to join
A.12What steps are required to join Perf Dev Server?
Enter client.connect 71.176.38.233:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.