Rust StatisticsWorking papers on every public Rust server · 101,018 players now

Rust Provider Runtime Test - Private LAN

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 12d ago · 71.193.134.10:28019

Abstract

We describe the public Rust server Rust Provider Runtime Test - Private LAN, reached at 71.193.134.10:28019. It is offline at the last check, against a seven-day mean of 01. It ranks #15,128 of all servers, the top 70%. It last wiped 13d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,128top 70%
Last wipe13d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address71.193.134.10:28019
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 02:45 UTC
Hostname–
First seen16 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average372/425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average30/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Rust Provider Runtime Test - Private LAN have?

A region is not published by Rust Provider Runtime Test - Private LAN. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 71.193.134.10:28019.

A.2How reliable is Rust Provider Runtime Test - Private LAN, and is it currently online?

Rust Provider Runtime Test - Private LAN is currently offline, with the last sighting 12 days 19 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 16 October 2026.

A.3What is the Rust version for Rust Provider Runtime Test - Private LAN?

Rust Provider Runtime Test - Private LAN is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Rust Provider Runtime Test - Private LAN?

Too few wipes by Rust Provider Runtime Test - Private LAN have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 13 days 14 hours have passed since the current world was generated.

Population

A.5What is the rank of Rust Provider Runtime Test - Private LAN among Rust servers?

The seven-day player-hours ranking puts Rust Provider Runtime Test - Private LAN at #15,128, within the top 70% of ranked servers.

A.6How would you characterise the player activity on Rust Provider Runtime Test - Private LAN?

The last recorded sighting of Rust Provider Runtime Test - Private LAN was 12 days 19 hours ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on Rust Provider Runtime Test - Private LAN?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): It offers 2 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Rust Provider Runtime Test - Private LAN publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Rust Provider Runtime Test - Private LAN be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust Provider Runtime Test - Private LAN fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern Rust Provider Runtime Test - Private LAN?

The name of Rust Provider Runtime Test - Private LAN states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on Rust Provider Runtime Test - Private LAN?

On Rust Provider Runtime Test - Private LAN the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join Rust Provider Runtime Test - Private LAN?

Press F1 inside Rust to open the console and enter client.connect 71.193.134.10:28019. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. It offers 2 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.