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testrust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 72.0.44.20:28025

Abstract

We describe the public Rust server testrust, reached at 72.0.44.20:28025. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 83d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,419top 69%
Last wipe83d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0001:0011:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608007:0016:0001:0011:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of testrust
Figure 4: The map: Procedural Map, size 3500, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address72.0.44.20:28025
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe5 Aug 2026, 21:38 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average288/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average21/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average14/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average176/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average88/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average22/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of testrust smooth?

The server fps averaged 54 over the last 48 hours, never dropping below 32. Buildings, deployables and all other world objects counted together reached a maximum of 64,462 entities. The peak memory usage was 3,085 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of testrust?

No region is published by testrust. Rust Statistics does not look up the machine's location; it shows where the server says it is. 72.0.44.20:28025 is its address.

A.3What is the reliability of testrust, and is it online?

At the present moment, testrust is online. Based on the uptime it reports, the last restart occurred about 5 days 16 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for testrust?

testrust is running Rust network protocol 2631 and build 158240 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does testrust follow for wipes?

Too few wipes by testrust have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 83 days 8 hours ago.

Player count

A.6What position does testrust occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts testrust at #15,419, within the top 69% of ranked servers.

A.7At what level does testrust operate in terms of players?

At this moment 0 players are on testrust, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What is the meaning of the tags on testrust?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2631 (Protocol): The game protocol is 2631; your client must match it to join; cs158240 (Build): Build 158240 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags testrust publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can testrust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that testrust fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern testrust?

No gather rate appears in the name of testrust. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.11On which map does testrust take place?

Size 3,500 and seed 6738 define the procedural, game-generated map on testrust. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to testrust?

Enter client.connect 72.0.44.20:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2631Protocol. The game protocol is 2631; your client must match it to join.
cs158240Build. Build 158240 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.