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WindowsGSM - Server #1

Rust Statistics

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Offline · checked 12d ago · 72.11.42.148:28015

Abstract

We describe the public Rust server WindowsGSM - Server #1, reached at 72.11.42.148:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,493 of all servers, the top 62%. It last wiped 12d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,493top 62%
Last wipe12d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address72.11.42.148:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 07:55 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average242/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average151/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average34/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does WindowsGSM - Server #1 have?

A region is not published by WindowsGSM - Server #1. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 72.11.42.148:28015 is its address.

A.2How reliable is WindowsGSM - Server #1, and is it currently online?

Right now, WindowsGSM - Server #1 is offline, and the last time it was seen was 12 days 18 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 15 October 2026.

A.3What is the Rust version for WindowsGSM - Server #1?

Rust network protocol 2634 and build 167781 is the version that WindowsGSM - Server #1 runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does WindowsGSM - Server #1 wipe?

There are not yet enough recorded wipes for WindowsGSM - Server #1 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 12 days 21 hours.

Population

A.5How does WindowsGSM - Server #1 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts WindowsGSM - Server #1 at #13,493, within the top 62% of ranked servers.

A.6At what level does WindowsGSM - Server #1 operate in terms of players?

At this moment WindowsGSM - Server #1 is offline, having last been seen 12 days 18 hours ago.

Tags, lists

A.7What is the meaning of the tags on WindowsGSM - Server #1?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which WindowsGSM - Server #1 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can WindowsGSM - Server #1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that WindowsGSM - Server #1 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern WindowsGSM - Server #1?

No gather rate appears in the name of WindowsGSM - Server #1. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10On which map does WindowsGSM - Server #1 take place?

The game generates the map on WindowsGSM - Server #1; that format is procedural.

Connection

A.11What is the process for joining WindowsGSM - Server #1?

Press F1 inside Rust to open the console and enter client.connect 72.11.42.148:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.