LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 31d ago · 72.178.40.244:29015
Abstract
We describe the public Rust server LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, reached at 72.178.40.244:29015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,943 of all servers, the top 71%. It last wiped 31d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 27 Sep, 20:3131d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 72.178.40.244:29015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 20:31 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 196/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 119/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 23/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 11/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 23/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 28/225 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
No region is published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 72.178.40.244:29015.
A.2What is the online status and reliability of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is currently offline, with the last sighting 31 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 27 September 2026.
A.3What is the Rust version for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
Rust network protocol 2633 and build 165217 is the version that LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
There are not yet enough recorded wipes for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 31 days 5 hours have passed since the current world was generated.
A.5What happens on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER when wipe day arrives?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What is the rank of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER among Rust servers?
The seven-day player-hours ranking puts LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER at #16,943, within the top 71% of ranked servers.
A.7What is the population level of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
The last recorded sighting of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER was 31 days 5 hours ago; it is offline now.
Tags, lists
A.8How should the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER be interpreted?
Tags from LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER be found among the Rust Statistics lists and filters?
The Rust Statistics lists that LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
Its name carries no gather rate for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
A procedural map, generated by the game, is what LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs.
Connection
A.12What steps are required to join LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
Enter client.connect 72.178.40.244:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. 1 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.