Sechs-Felder-Inseltraining
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 72.208.25.169:28085
Abstract
We describe the public Rust server Sechs-Felder-Inseltraining, reached at 72.208.25.169:28085. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,435 of all servers, the top 29%. It last wiped 10d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.6 days | between real wipes |
| On rhythm | 67% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 18 Oct, 04:0110d ago | 1 | – | running | 0 |
| Fri 16 Oct, 17:5712d ago | 1 | – | 1.4 d | 0 |
| Tue 13 Oct, 20:0314d ago | 1 | held half | 2.9 d | 0 |
| Sun 11 Oct, 06:1117d ago | 0 | – | 2.6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 72.208.25.169:28085 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 04:01 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Sechs-Felder-Inseltraining have?
A region is not published by Sechs-Felder-Inseltraining. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 72.208.25.169:28085 is its address.
A.2What is the online status and reliability of Sechs-Felder-Inseltraining?
Right now, Sechs-Felder-Inseltraining is offline, and the last time it was seen was 6 days 1 hours ago. Of the 168 hours in the last 7 full days, 43 were served, an availability of 26%. Its first appearance in Rust Statistics's records is 11 October 2026.
A.3What is the Rust version for Sechs-Felder-Inseltraining?
Sechs-Felder-Inseltraining is running Rust network protocol 2634 and build 167584 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Sechs-Felder-Inseltraining?
With irregular wipe times, Sechs-Felder-Inseltraining offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 10 days 15 hours have passed since the current world was generated.
A.5How would you describe wipe day on Sechs-Felder-Inseltraining?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Population
A.6What position does Sechs-Felder-Inseltraining occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Sechs-Felder-Inseltraining holds #6,435, in the top 29% of all ranked servers.
A.7What is the population level of Sechs-Felder-Inseltraining?
Sechs-Felder-Inseltraining is not online now; 6 days 1 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1.
Tags, lists
A.8What do the tags associated with Sechs-Felder-Inseltraining signify?
gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags Sechs-Felder-Inseltraining publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Sechs-Felder-Inseltraining be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Sechs-Felder-Inseltraining: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Under what rules and settings does Sechs-Felder-Inseltraining operate?
Its name carries no gather rate for Sechs-Felder-Inseltraining. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
How to join
A.11What is the process for joining Sechs-Felder-Inseltraining?
Enter client.connect 72.208.25.169:28085 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp1 | Max players. 1 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167584 | Build. This server runs game build 167584. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.