SIPLAB-Rust-fixed
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14d ago · 72.225.139.233:11300
Abstract
We describe the public Rust server SIPLAB-Rust-fixed, reached at 72.225.139.233:11300. It is offline at the last check, against a seven-day mean of 01. It ranks #15,236 of all servers, the top 70%. It last wiped 14d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 72.225.139.233:11300 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 14:27 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average | 377/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 329/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 35/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 32/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 49/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average | 164/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of SIPLAB-Rust-fixed?
A region is not published by SIPLAB-Rust-fixed. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 72.225.139.233:11300.
A.2What is the reliability of SIPLAB-Rust-fixed, and is it online?
At the present moment, SIPLAB-Rust-fixed is offline; it was last seen 14 days 19 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 14 October 2026 by Rust Statistics.
A.3What is the Rust version for SIPLAB-Rust-fixed?
Rust network protocol 2634 and build 167781 is the version that SIPLAB-Rust-fixed runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does SIPLAB-Rust-fixed wipe?
Too few wipes by SIPLAB-Rust-fixed have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 14 days 19 hours have passed since the current world was generated.
Population
A.5How does SIPLAB-Rust-fixed compare with other Rust servers in the rankings?
Ranked by player hours across seven days, SIPLAB-Rust-fixed holds #15,236, in the top 70% of all ranked servers.
A.6How would you characterise the player activity on SIPLAB-Rust-fixed?
At this moment SIPLAB-Rust-fixed is offline, having last been seen 14 days 19 hours ago.
Tags and filters
A.7What is the meaning of the tags on SIPLAB-Rust-fixed?
Tags from SIPLAB-Rust-fixed, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can SIPLAB-Rust-fixed be found among the Rust Statistics lists and filters?
The Rust Statistics lists that SIPLAB-Rust-fixed fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on SIPLAB-Rust-fixed?
The name of SIPLAB-Rust-fixed states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.10On which map does SIPLAB-Rust-fixed take place?
The game generates the map on SIPLAB-Rust-fixed; that format is procedural.
How to join
A.11What is the process for joining SIPLAB-Rust-fixed?
Press F1 inside Rust to open the console and enter client.connect 72.225.139.233:11300. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.