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ITM

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9d ago · 72.62.89.216:28015

Abstract

We describe the public Rust server ITM, reached at 72.62.89.216:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,330 of all servers, the top 70%. It last wiped 10d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,330top 70%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ITM
Figure 4: The map: Procedural Map, size 3000, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address72.62.89.216:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 11:33 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size3000
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average667/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average50/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average87/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average179/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of ITM?

No region is published by ITM. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 72.62.89.216:28015 is its address.

A.2What is the reliability of ITM, and is it online?

At the present moment, ITM is offline; it was last seen 9 days 20 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 17 October 2026.

A.3What is the Rust version for ITM?

ITM is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does ITM wipe?

Too few wipes by ITM have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 10 days 9 hours ago.

Population

A.5How does ITM compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts ITM at #15,330, within the top 70% of ranked servers.

A.6What is the population level of ITM?

At this moment ITM is offline, having last been seen 9 days 20 hours ago.

Tags, lists

A.7What is the meaning of the tags on ITM?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which ITM publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can ITM be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that ITM fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Under what rules and settings does ITM operate?

Its name carries no gather rate for ITM. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10On which map does ITM take place?

Size 3,000 and seed 6738 define the procedural, game-generated map on ITM. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11What is the process for joining ITM?

Press F1 inside Rust to open the console and enter client.connect 72.62.89.216:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.