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Rust Map Studio - local play test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 73.121.109.133:28915

Abstract

We describe the public Rust server Rust Map Studio - local play test, reached at 73.121.109.133:28915. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,042 of all servers, the top 59%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#13,042top 59%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address73.121.109.133:28915
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 23:54 UTC
Hostname–
First seen27 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average152/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average192/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average572/675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average659/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average550/625

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Rust Map Studio - local play test?

A region is not published by Rust Map Studio - local play test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 73.121.109.133:28915.

A.2What is the reliability of Rust Map Studio - local play test, and is it online?

Rust Map Studio - local play test is currently offline, with the last sighting 2 days 22 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. The first record of it by Rust Statistics dates to 27 October 2026.

A.3What version of Rust is run on Rust Map Studio - local play test?

Rust Map Studio - local play test is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does Rust Map Studio - local play test wipe?

The record of Rust Map Studio - local play test's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 2 days 23 hours.

Population

A.5What is the rank of Rust Map Studio - local play test among Rust servers?

The seven-day player-hours ranking puts Rust Map Studio - local play test at #13,042, within the top 59% of ranked servers.

A.6At what level does Rust Map Studio - local play test operate in terms of players?

At this moment Rust Map Studio - local play test is offline, having last been seen 2 days 22 hours ago. Over the last week the count averages 1 players and reaches 1 at its height.

Tags and filters

A.7How should the tags on Rust Map Studio - local play test be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Rust Map Studio - local play test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Rust Map Studio - local play test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust Map Studio - local play test: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.9Under what rules and settings does Rust Map Studio - local play test operate?

No gather rate appears in the name of Rust Map Studio - local play test. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

How to join

A.10How do you connect to Rust Map Studio - local play test?

Press F1 inside Rust to open the console and enter client.connect 73.121.109.133:28915. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. The slot count is 5.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.