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server1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 73.13.80.24:28015

Abstract

We describe the public Rust server server1, reached at 73.13.80.24:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #4,877 of all servers, the top 22%. It makes a new world every few hours (6 this week), so it keeps no wipe schedule.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#4,877top 22%
Wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75123:0000:0001:0002:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 05:392d ago – – – 0
Fri 23 Oct, 23:474d ago – – – 1
Fri 23 Oct, 01:245d ago – – – 0
Fri 23 Oct, 01:125d ago – – – 0
Fri 23 Oct, 00:455d ago – – – 1
Fri 23 Oct, 00:125d ago – – – 0
Thu 15 Oct, 01:4013d ago 0 – 7.9 d 0
Sun 11 Oct, 21:2716d ago 0 – 3.2 d 0
Sun 11 Oct, 05:3217d ago 0 – 0.7 d 1
Wed 7 Oct, 23:5220d ago 1 held half 3.2 d 1

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address73.13.80.24:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 129 on average110/300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 28 on average34/150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average10/150
My Rust server | Powered by AMPgroups of 8+ · 2 on average1/5
Era Rust - Vanilla | НОВИЧКИ | РУССКИЙ 22.10EU · groups of 8+ · monthly · 2 on average10/200
My Untitled Rust Servergroups of 8+ · 1 on average1/500

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of server1?

No region is published by server1. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 73.13.80.24:28015.

A.2How reliable is server1, and is it currently online?

Right now, server1 is offline, and the last time it was seen was 38 hours ago. Of the 168 hours in the last 7 full days, 52 were served, an availability of 31%. Its first appearance in Rust Statistics's records is 3 October 2026.

A.3What is the Rust version for server1?

server1 is running Rust network protocol 2635 and build 169251 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does server1 wipe?

No wipe schedule is kept for server1, which replaces its world every few hours; those resets do not count as wipes.

Population

A.5What is the rank of server1 among Rust servers?

Ranked by player hours across seven days, server1 holds #4,877, in the top 22% of all ranked servers.

A.6At what level does server1 operate in terms of players?

At this moment server1 is offline, having last been seen 38 hours ago. The peak over seven days is 1, against an average of 1. The busiest hour of the last 48 is 00:00 UTC, averaging 1 players.

Tags and filters

A.7What is the meaning of the tags on server1?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs169251 (Build): Build 169251 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which server1 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can server1 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include server1: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.9Under what rules and settings does server1 operate?

No gather rate appears in the name of server1. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on server1?

On server1 the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to server1?

Enter client.connect 73.13.80.24:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs169251,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs169251Build. Build 169251 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.