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Booch Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 73.96.163.41:28015

Abstract

We describe the public Rust server Booch Server, reached at 73.96.163.41:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #6,725 of all servers, the top 30%. It last wiped 38d ago.

Keywordsrust server

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1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#6,725top 30%
Last wipe38d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75100:0002:0005:0007:0004:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap11.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 12
Sat 24 OctSat 24 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 22:124d ago 1 – running 0
Sat 24 Oct, 01:545d ago 1 – 0.8 d 0
Thu 1 Oct, 23:21fw27d ago 2 halved by day 12 22.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Booch Server
Figure 5: The map: Procedural Map, size 4000, seed 2147483647. Open on RustMaps.
Table 4: The server's published settings.
Address73.96.163.41:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe21 Sep 2026, 02:16 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size4000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average258/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average191/225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average22/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average91/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Booch Server based?

No region is published by Booch Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 73.96.163.41:28015 is its address.

A.2What is the reliability of Booch Server, and is it online?

Booch Server is currently online. Its uptime over the last full days (7 days) was 80%, with 134 of 168 hours online. The first record of it by Rust Statistics dates to 21 September 2026.

A.3What version of Rust is run on Booch Server?

Rust network protocol 2635 and build 168909 is the version that Booch Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Booch Server follow for wipes?

Prediction of the next wipe is impossible for Booch Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 38 days 5 hours ago.

A.5What happens on Booch Server when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 12.

Player count

A.6How does Booch Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Booch Server holds #6,725, in the top 30% of all ranked servers.

A.7How would you characterise the player activity on Booch Server?

On Booch Server, 0 of the 10 slots are occupied at present. The peak over seven days is 1, against an average of 0. Averaging 1 players, 01:00 UTC was the busiest hour of the past 48.

Tags and filters

A.8What is the meaning of the tags on Booch Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Booch Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Booch Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Booch Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern Booch Server?

No gather rate appears in the name of Booch Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11On which map does Booch Server take place?

The game generates Booch Server's procedural map at size 4,000, from seed 2147483647. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join Booch Server?

Press F1 inside Rust to open the console and enter client.connect 73.96.163.41:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.