Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19h ago · 74.141.23.188:28015
Abstract
We describe the public Rust server Test Server, reached at 74.141.23.188:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,185 of all servers, the top 46%. It last wiped 1d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 00:501d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 74.141.23.188:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 00:50 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Test Server?
There is no region published for Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 74.141.23.188:28015 is its address.
A.2What is the reliability of Test Server, and is it online?
At the present moment, Test Server is offline; it was last seen 19 hours ago. The first record of it by Rust Statistics dates to 27 October 2026.
A.3What is the Rust version for Test Server?
Test Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Test Server wipe?
There are not yet enough recorded wipes for Test Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 43 hours ago.
Population
A.5How does Test Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Test Server holds #10,185, in the top 46% of all ranked servers.
A.6How would you characterise the player activity on Test Server?
At this moment Test Server is offline, having last been seen 19 hours ago. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 01:00 UTC, averaging 1 players.
Tags and filters
A.7What is the meaning of the tags on Test Server?
Tags from Test Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Test Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Test Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.9Which settings and rules are in force on Test Server?
The name of Test Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10What is the map for Test Server?
On Test Server the terrain is procedural, built by the game itself.
Connection
A.11What is the process for joining Test Server?
Enter client.connect 74.141.23.188:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.