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Rust34FF

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 74.244.146.173:28015

Abstract

We describe the public Rust server Rust34FF, reached at 74.244.146.173:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,814 of all servers, the top 72%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,814top 72%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address74.244.146.173:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 04:15 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327/350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average171/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Rust34FF have?

A region is not published by Rust34FF. Rust Statistics does not look up the machine's location; it shows where the server says it is. 74.244.146.173:28015 is its address.

A.2What is the reliability of Rust34FF, and is it online?

At the present moment, Rust34FF is offline; it was last seen 19 days 4 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 10 October 2026.

A.3What version of Rust is run on Rust34FF?

Rust network protocol 2634 and build 167398 is the version that Rust34FF runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Rust34FF?

The record of Rust34FF's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 27 days 5 hours ago.

Player count

A.5How does Rust34FF compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust34FF holds #15,814, in the top 72% of all ranked servers.

A.6What is the population level of Rust34FF?

Rust34FF is not online now; 19 days 4 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on Rust34FF be interpreted?

Tags from Rust34FF, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Rust34FF be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust34FF fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Rust34FF operate?

The name of Rust34FF states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.

A.10On which map does Rust34FF take place?

A procedural map, generated by the game, is what Rust34FF runs.

How to join

A.11What steps are required to join Rust34FF?

Enter client.connect 74.244.146.173:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,gmvanilla,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp8Max players. 8 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.