Rust34FF
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 74.244.147.158:28015
Abstract
We describe the public Rust server Rust34FF, reached at 74.244.147.158:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,918 of all servers, the top 69%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 04:1526d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 74.244.147.158:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 04:15 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 320/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 203/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 35/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 24/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 52/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 65/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Rust34FF have?
No region is published by Rust34FF. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 74.244.147.158:28015 is its address.
A.2How reliable is Rust34FF, and is it currently online?
Rust34FF is currently offline, with the last sighting 26 days 18 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 1 October 2026 by Rust Statistics.
A.3What version of Rust is run on Rust34FF?
Rust34FF is running Rust network protocol 2634 and build 166494 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Rust34FF wipe?
Too few wipes by Rust34FF have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 26 days 19 hours ago.
A.5How would you describe wipe day on Rust34FF?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What is the rank of Rust34FF among Rust servers?
Ranked by player hours across seven days, Rust34FF holds #15,918, in the top 69% of all ranked servers.
A.7What is the population level of Rust34FF?
The last recorded sighting of Rust34FF was 26 days 18 hours ago; it is offline now.
Tags, lists
A.8What do the tags associated with Rust34FF signify?
Tags from Rust34FF, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp8 (Max players): The slot count is 8; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Rust34FF be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust34FF: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Rust34FF operate?
The name of Rust34FF states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is not in use; Valve's anti-cheat is off.
A.11What map is in use on Rust34FF?
On Rust34FF the terrain is procedural, built by the game itself.
Connection
A.12What is the process for joining Rust34FF?
Enter client.connect 74.244.147.158:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,gmvanilla,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp8 | Max players. The slot count is 8. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.