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Rust34FF

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 74.244.221.71:28015

Abstract

We describe the public Rust server Rust34FF, reached at 74.244.221.71:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,624 of all servers, the top 71%. It last wiped 54d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,624top 71%
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address74.244.221.71:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 04:16 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average353/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average16/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average25/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average173/225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average93/225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average36/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Rust34FF?

There is no region published for Rust34FF. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 74.244.221.71:28015.

A.2How reliable is Rust34FF, and is it currently online?

Right now, Rust34FF is offline, and the last time it was seen was 34 days 2 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 19 September 2026.

A.3What is the Rust version for Rust34FF?

Rust network protocol 2633 and build 165217 is the version that Rust34FF runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Rust34FF follow for wipes?

Too few wipes by Rust34FF have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 54 days 3 hours have passed since the current world was generated.

Population

A.5What is the rank of Rust34FF among Rust servers?

The seven-day player-hours ranking puts Rust34FF at #15,624, within the top 71% of ranked servers.

A.6What is the population level of Rust34FF?

Rust34FF is not online now; 34 days 2 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on Rust34FF?

Tags from Rust34FF, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Rust34FF be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust34FF fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Rust34FF?

No gather rate appears in the name of Rust34FF. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is not in use; Valve's anti-cheat is off.

A.10On which map does Rust34FF take place?

A procedural map, generated by the game, is what Rust34FF runs.

Connection

A.11What is the process for joining Rust34FF?

Enter client.connect 74.244.221.71:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2633,gmvanilla,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp8Max players. 8 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. This server runs game build 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.