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JDAVID56

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 74.244.67.105:28015

Abstract

We describe the public Rust server JDAVID56, reached at 74.244.67.105:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,293 of all servers, the top 60%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,293top 60%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address74.244.67.105:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 19:52 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average501/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average309/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average85/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average109/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is JDAVID56 based?

No region is published by JDAVID56. Rust Statistics does not look up the machine's location; it shows where the server says it is. 74.244.67.105:28015 is its address.

A.2How reliable is JDAVID56, and is it currently online?

Right now, JDAVID56 is offline, and the last time it was seen was 19 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 9 October 2026 by Rust Statistics.

A.3What is the Rust version for JDAVID56?

The version of Rust on JDAVID56 is network protocol 2634 and build 167231, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does JDAVID56 wipe?

The record of JDAVID56's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 21 days 2 hours ago.

Player count

A.5What position does JDAVID56 occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts JDAVID56 at #13,293, within the top 60% of ranked servers.

A.6At what level does JDAVID56 operate in terms of players?

At this moment JDAVID56 is offline, having last been seen 19 days ago.

Tags and filters

A.7How should the tags on JDAVID56 be interpreted?

Tags from JDAVID56, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can JDAVID56 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include JDAVID56: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does JDAVID56 operate?

No gather rate appears in the name of JDAVID56. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on JDAVID56?

On JDAVID56 the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining JDAVID56?

Press F1 inside Rust to open the console and enter client.connect 74.244.67.105:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167231Build. The game build is 167231.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.