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test server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 74.36.211.253:28015

Abstract

We describe the public Rust server test server, reached at 74.36.211.253:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,032 of all servers, the top 69%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,032top 69%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address74.36.211.253:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:01 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average217/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average21/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average118/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is test server based?

A region is not published by test server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 74.36.211.253:28015 is its address.

A.2What is the online status and reliability of test server?

At the present moment, test server is offline; it was last seen 26 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 1 October 2026 by Rust Statistics.

A.3What is the Rust version for test server?

Rust network protocol 2634 and build 166494 is the version that test server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on test server?

Too few wipes by test server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 26 days 9 hours have passed since the current world was generated.

Population

A.5How does test server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts test server at #16,032, within the top 69% of ranked servers.

A.6How would you characterise the player activity on test server?

test server is not online now; 26 days 9 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with test server signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which test server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can test server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that test server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern test server?

Its name carries no gather rate for test server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10On which map does test server take place?

A procedural map, generated by the game, is what test server runs.

How to join

A.11What is the process for joining test server?

Press F1 inside Rust to open the console and enter client.connect 74.36.211.253:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166494Build. The game build is 166494.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.