|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 74.91.125.199:28017
Abstract
We describe the public Rust server |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, reached at 74.91.125.199:28017. At the last check it held 0 of 150 places, against a seven-day mean of 0 and a peak of 21. It ranks #4,213 of all servers, the top 19%. It last wiped 27d ago.
Keywordspve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 19% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 13.8 days | between real wipes |
| Wipe-day peak | 10 | players, last three wipes |
| Crowd held | 0% | else halves by day 4 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34fw27d ago | 8 | – | running | 1 |
| Thu 17 Sep, 23:4341d ago | 11 | halved by day 4 | 13.8 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 74.91.125.199:28017 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:34 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5100 |
| Seed | 903465580 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], unmodded rust community servers [3], pve server list [4], infected rust servers [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average | 19/200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average | 16/200 |
| Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average | 4/100 |
| MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average | 8/50 |
| [US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 11 on average | 2/150 |
| |US|BunnysBoomBoomRoom|PvE|NA · groups of 8+ · biweekly · 6 on average | 1/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run?
Over the past 48 hours, it ran at an average of 30 server fps, with a low of 30. The highest number of entities it carried was 176,000, comprising buildings, deployables and all other objects. The peak memory usage was 2,674 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Without a region tag from |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, its name still points to North America. Rust Statistics does not look up the machine's location; it shows where the server says it is. 74.91.125.199:28017 is its address.
A.3What is the reliability of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and is it online?
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is online at this time. It last restarted around 5 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
The version of Rust on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is network protocol 2635 and build 169052, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec follow for wipes?
Too few wipes by |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 19 hours ago.
A.6How would you describe wipe day on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
The average busiest point of recent wipes was 10 players. The crowd reached its maximum 4 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 4.
Player count
A.7How does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec at #4,213, within the top 19% of ranked servers.
A.8How would you characterise the player activity on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
The current population of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is 0, drawn from 150 slots. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 1 players, 20:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec be interpreted?
Tags from |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): It offers 150 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169052 (Build): Build 169052 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat; the world supplies the danger. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec be found among the Rust Statistics lists and filters?
The Rust Statistics lists that |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec fits are: Rust community servers, measured, Rust PvE servers: live list, Rust servers named for zombies and North American server statistics. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
No gather rate appears in the name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means fighting other players is excluded. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Size 5,100 and seed 903465580 define the procedural, game-generated map on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Enter client.connect 74.91.125.199:28017 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://rust.paradiseisland.gg/.
Appendix BServer tags
What each of the server's tags means. Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs169052,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp150 | Max players. It offers 150 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs169052 | Build. Build 169052 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Infected rust servers. ruststatistics.org/top-rust-zombie-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.