Pristine_test 10
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 28d ago · 75.152.124.190:28015
Abstract
We describe the public Rust server Pristine_test 10, reached at 75.152.124.190:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #16,817 of all servers, the top 70%, and #1681 in NA. It last wiped 31d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 03:47 UTC, its weekly schedule tag.
Keywordsweekly wipes vanilla oxide premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers, the top 84% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Sunday 1 November, 03:47 UTC, in 3d 9h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.4 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Sun 1 Nov, 03:47 | 3d 9h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 0h | force wipefw |
| Sun 8 Nov, 03:47 | 10d 9h | its own schedule |
| Sun 15 Nov, 03:47 | 17d 9h | its own schedule |
| Sun 22 Nov, 03:47 | 24d 9h | its own schedule |
| Sun 29 Nov, 03:47 | 31d 9h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 0h | force wipefw |
| Sun 6 Dec, 03:47 | 38d 9h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 27 Sep, 03:4731d ago | 0 | – | running | 0 |
| Thu 24 Sep, 19:1233d ago | 0 | – | 2.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 75.152.124.190:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 27 Sep 2026, 03:47 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 315671013 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], busiest community rust servers [3], rust servers with no mods [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average | 21/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 234 on average | 30/250 |
| Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 197 on average | 327/350 |
| Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average | 8/100 |
| Rustoria.co - US MondaysNA · groups of 12+ · weekly · 154 on average | 220/250 |
| Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 143 on average | 38/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Pristine_test 10 based?
In North America, according to its own listing, Pristine_test 10 appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 75.152.124.190:28015.
A.2What is the reliability of Pristine_test 10, and is it online?
Right now, Pristine_test 10 is offline, and the last time it was seen was 28 days ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 20 September 2026.
A.3What is the Rust version for Pristine_test 10?
The version of Rust on Pristine_test 10 is network protocol 2633 and build 165217, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Pristine_test 10 wipe?
Because too few wipes of Pristine_test 10 are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Sunday 1 November at 03:47 UTC. The world currently in use was created 31 days 14 hours ago. A weekly wipe schedule is published in the server's tags.
A.5What happens on Pristine_test 10 when wipe day arrives?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does Pristine_test 10 compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives Pristine_test 10 #16,817, in the top 70% of ranked servers and #1,681 in North America.
A.7How would you characterise the player activity on Pristine_test 10?
The last recorded sighting of Pristine_test 10 was 28 days ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on Pristine_test 10?
Tags from Pristine_test 10, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it is filed under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Pristine_test 10 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Pristine_test 10: Rust community servers, measured, North American server statistics and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Settings and map
A.10Under what rules and settings does Pristine_test 10 operate?
Its name carries no gather rate for Pristine_test 10. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. The plugin count is Oxide. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. Rust's premium status is required to join. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on Pristine_test 10?
The game generates Pristine_test 10's procedural map at size 4,500, from seed 315671013. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12How do you connect to Pristine_test 10?
Enter client.connect 75.152.124.190:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Rust's premium status is required to join. Its website can be found at https://discord.com/invite/gHS4jpZEWr.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,^q,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^w | Weekly. Wipes happen every week. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^q | Premium. Rust's premium status is required to join. |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.