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Pristine_test 11

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 75.152.124.190:28025

Abstract

We describe the public Rust server Pristine_test 11, reached at 75.152.124.190:28025 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #16,817 of all servers, the top 70%, and #1681 in NA. It last wiped 31d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes vanilla oxide premium

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,817top 70%; #1681 in NA
Last wipe31d agobiweekly schedule
Next wipe37d 17hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep.

4Rank

The server stands in the top 70% of all ranked servers, the top 84% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.5 daysbetween real wipes
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 17hforce wipefw
Sun 8 Nov, 03:4610d 2hits own schedule
Sun 22 Nov, 03:4624d 2hits own schedule
Thu 3 Dec, 19:0035d 17hforce wipefw
Sun 6 Dec, 03:4638d 2hits own schedule
Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 27 Sep, 03:4631d ago 0 – running 0
Sat 26 Sep, 16:5332d ago 0 – 0.5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Pristine_test 11
Figure 5: The map: Procedural Map, size 3750, seed 333930437. Open on RustMaps.
Table 5: The server's published settings.
Address75.152.124.190:28025
RegionNA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe27 Sep 2026, 03:46 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size3750
Seed333930437

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], player-run rust server list [3], live vanilla server list [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 97 on average48/200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 67 on average51/200
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average52/100
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 40 on average23/200
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 28 on average11/200
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 26 on average7/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Pristine_test 11 based?

North America is where Pristine_test 11 lists itself, using the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 75.152.124.190:28025.

A.2How reliable is Pristine_test 11, and is it currently online?

Pristine_test 11 is currently offline, with the last sighting 28 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 20 September 2026 by Rust Statistics.

A.3What version of Rust is run on Pristine_test 11?

Pristine_test 11 is running Rust network protocol 2633 and build 165217 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does Pristine_test 11 wipe?

The record of Pristine_test 11's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 31 days 21 hours ago. The server's tags give a wipe schedule of every two weeks.

A.5What happens on Pristine_test 11 when wipe day arrives?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What is the rank of Pristine_test 11 among Rust servers?

On player hours over seven days Pristine_test 11 is #16,817, within the top 70% of all ranked servers; within North America it is #1,681.

A.7At what level does Pristine_test 11 operate in terms of players?

At this moment Pristine_test 11 is offline, having last been seen 28 days 7 hours ago.

Tags and filters

A.8How should the tags on Pristine_test 11 be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^q (Premium): Entry is limited to players holding Rust's premium status; ^o (Oxide): Plugins are handled by Oxide (uMod); NA (North America): North America is the region it appears under in the server browser: these are the tags Pristine_test 11 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Pristine_test 11 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Pristine_test 11 fits are: Rust community servers, measured, North American server statistics and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Settings and map

A.10What are the settings and rules that govern Pristine_test 11?

No gather rate appears in the name of Pristine_test 11. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. Oxide plugins are running. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. Entry is limited to players holding Rust's premium status. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Pristine_test 11?

Generated by the game from seed 333930437, the procedural map on Pristine_test 11 measures 3,750. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to Pristine_test 11?

Enter client.connect 75.152.124.190:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Entry is limited to players holding Rust's premium status. Its website can be found at https://discord.com/invite/gHS4jpZEWr.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. This server runs game build 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. It wipes on a two-week cycle.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^qPremium. Entry is limited to players holding Rust's premium status.
^oOxide. Plugins are handled by Oxide (uMod).
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Hazard's Island | Biweekly, a Canadian Game Forces server Vanilla Rust with half upkeep · max team 8 · Western Canada Map wipe on the 1st and 3rd Thursday at 1:07 pm Mountain · blueprints are never wiped by us Daily restart 4:00 am Mountain RULES (full list on our Discord) • No hate speech or slurs (ban without warning) • No cheats, scripts or exploits (permanent ban) • Max 8 per team, no alliances • No griefing after a raid, no hotels • English in global chat, no advertising • Report cheaters with F7, don't call them out in chat Website: canadiangameforces.com Discord: discord.gg/gHS4jpZEWr

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.