Pristine_test 11
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 28d ago · 75.152.124.190:28025
Abstract
We describe the public Rust server Pristine_test 11, reached at 75.152.124.190:28025 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #16,817 of all servers, the top 70%, and #1681 in NA. It last wiped 31d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes vanilla oxide premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers, the top 84% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.5 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 17h | force wipefw |
| Sun 8 Nov, 03:46 | 10d 2h | its own schedule |
| Sun 22 Nov, 03:46 | 24d 2h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 17h | force wipefw |
| Sun 6 Dec, 03:46 | 38d 2h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 27 Sep, 03:4631d ago | 0 | – | running | 0 |
| Sat 26 Sep, 16:5332d ago | 0 | – | 0.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 75.152.124.190:28025 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 27 Sep 2026, 03:46 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
| Map | Procedural Map |
| Size | 3750 |
| Seed | 333930437 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], player-run rust server list [3], live vanilla server list [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 97 on average | 48/200 |
| Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 67 on average | 51/200 |
| Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average | 52/100 |
| Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 40 on average | 23/200 |
| Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 28 on average | 11/200 |
| Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 26 on average | 7/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Pristine_test 11 based?
North America is where Pristine_test 11 lists itself, using the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 75.152.124.190:28025.
A.2How reliable is Pristine_test 11, and is it currently online?
Pristine_test 11 is currently offline, with the last sighting 28 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 20 September 2026 by Rust Statistics.
A.3What version of Rust is run on Pristine_test 11?
Pristine_test 11 is running Rust network protocol 2633 and build 165217 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Pristine_test 11 wipe?
The record of Pristine_test 11's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 31 days 21 hours ago. The server's tags give a wipe schedule of every two weeks.
A.5What happens on Pristine_test 11 when wipe day arrives?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What is the rank of Pristine_test 11 among Rust servers?
On player hours over seven days Pristine_test 11 is #16,817, within the top 70% of all ranked servers; within North America it is #1,681.
A.7At what level does Pristine_test 11 operate in terms of players?
At this moment Pristine_test 11 is offline, having last been seen 28 days 7 hours ago.
Tags and filters
A.8How should the tags on Pristine_test 11 be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^q (Premium): Entry is limited to players holding Rust's premium status; ^o (Oxide): Plugins are handled by Oxide (uMod); NA (North America): North America is the region it appears under in the server browser: these are the tags Pristine_test 11 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Pristine_test 11 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Pristine_test 11 fits are: Rust community servers, measured, North American server statistics and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Settings and map
A.10What are the settings and rules that govern Pristine_test 11?
No gather rate appears in the name of Pristine_test 11. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. Oxide plugins are running. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. Entry is limited to players holding Rust's premium status. VAC is active: that is Valve's anti-cheat.
A.11What is the map for Pristine_test 11?
Generated by the game from seed 333930437, the procedural map on Pristine_test 11 measures 3,750. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12How do you connect to Pristine_test 11?
Enter client.connect 75.152.124.190:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Entry is limited to players holding Rust's premium status. Its website can be found at https://discord.com/invite/gHS4jpZEWr.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^q | Premium. Entry is limited to players holding Rust's premium status. |
^o | Oxide. Plugins are handled by Oxide (uMod). |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.