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HNETRust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 33d ago · 75.163.91.78:28015

Abstract

We describe the public Rust server HNETRust, reached at 75.163.91.78:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,586 of all servers, the top 71%. It last wiped 53d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,586top 71%
Last wipe53d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address75.163.91.78:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 14:05 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average422/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average189/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average87/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is HNETRust based?

There is no region published for HNETRust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 75.163.91.78:28015 is its address.

A.2What is the reliability of HNETRust, and is it online?

At the present moment, HNETRust is offline; it was last seen 33 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on HNETRust?

The version of Rust on HNETRust is network protocol 2633 and build 162929, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on HNETRust?

There are not yet enough recorded wipes for HNETRust to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 53 days 10 hours have passed since the current world was generated.

Player count

A.5How does HNETRust compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts HNETRust at #15,586, within the top 71% of ranked servers.

A.6At what level does HNETRust operate in terms of players?

The last recorded sighting of HNETRust was 33 days 23 hours ago; it is offline now.

Tags, lists

A.7How should the tags on HNETRust be interpreted?

Tags from HNETRust, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can HNETRust be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that HNETRust fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does HNETRust operate?

Its name carries no gather rate for HNETRust. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10On which map does HNETRust take place?

On HNETRust the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join HNETRust?

Press F1 inside Rust to open the console and enter client.connect 75.163.91.78:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2633,gmvanilla,cs162929,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp20Max players. The slot count is 20.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs162929Build. This server runs game build 162929.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.