RustMapGenerator
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17d ago · 75.175.131.181:36732
Abstract
We describe the public Rust server RustMapGenerator, reached at 75.175.131.181:36732. It is offline at the last check, against a seven-day mean of 01. It ranks #15,800 of all servers, the top 72%. It last wiped 17d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 75.175.131.181:36732 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 04:21 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average | 583/625 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average | 32/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average | 72/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average | 288/325 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 120/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average | 118/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does RustMapGenerator have?
A region is not published by RustMapGenerator. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 75.175.131.181:36732 is its address.
A.2How reliable is RustMapGenerator, and is it currently online?
RustMapGenerator is currently offline, with the last sighting 17 days 18 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 10 October 2026.
A.3What is the Rust version for RustMapGenerator?
RustMapGenerator is running Rust network protocol 2633 and build 162589 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does RustMapGenerator follow for wipes?
Too few wipes by RustMapGenerator have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 17 days 18 hours ago.
Population
A.5What position does RustMapGenerator occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RustMapGenerator at #15,800, within the top 72% of ranked servers.
A.6At what level does RustMapGenerator operate in terms of players?
At this moment RustMapGenerator is offline, having last been seen 17 days 18 hours ago.
Tags and filters
A.7How should the tags on RustMapGenerator be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162589 (Build): This server runs game build 162589; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which RustMapGenerator publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can RustMapGenerator be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RustMapGenerator fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does RustMapGenerator operate?
The name of RustMapGenerator states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10On which map does RustMapGenerator take place?
A procedural map, generated by the game, is what RustMapGenerator runs.
How to join
A.11What steps are required to join RustMapGenerator?
Press F1 inside Rust to open the console and enter client.connect 75.175.131.181:36732. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs162589,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs162589 | Build. This server runs game build 162589. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.