EKARD's Private Lab
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 21h ago · 75.71.27.58:28015
Abstract
We describe the public Rust server EKARD's Private Lab, reached at 75.71.27.58:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,740 of all servers, the top 30%. It last wiped 7d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 06:487d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 75.71.27.58:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 06:48 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average | 329/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average | 6/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average | 19/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 29/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 31/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 33/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does EKARD's Private Lab have?
No region is published by EKARD's Private Lab. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 75.71.27.58:28015.
A.2What is the reliability of EKARD's Private Lab, and is it online?
EKARD's Private Lab is currently offline, with the last sighting 21 hours ago. Its uptime over the last full days (7 days) was 12%, with 21 of 168 hours online. It was first observed on 19 October 2026 by Rust Statistics.
A.3What is the Rust version for EKARD's Private Lab?
EKARD's Private Lab is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does EKARD's Private Lab wipe?
The record of EKARD's Private Lab's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 7 days ago.
A.5What characterises wipe day on EKARD's Private Lab?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Player count
A.6What is the rank of EKARD's Private Lab among Rust servers?
Ranked by player hours across seven days, EKARD's Private Lab holds #6,740, in the top 30% of all ranked servers.
A.7At what level does EKARD's Private Lab operate in terms of players?
At this moment EKARD's Private Lab is offline, having last been seen 21 hours ago. Over the last week the count averages 1 players and reaches 1 at its height. Averaging 1 players, 03:00 UTC was the busiest hour of the past 48.
Tags, lists
A.8How should the tags on EKARD's Private Lab be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags EKARD's Private Lab publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can EKARD's Private Lab be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that EKARD's Private Lab fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Under what rules and settings does EKARD's Private Lab operate?
Its name carries no gather rate for EKARD's Private Lab. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.11What is the map for EKARD's Private Lab?
The game generates the map on EKARD's Private Lab; that format is procedural.
Connection
A.12What is the process for joining EKARD's Private Lab?
Press F1 inside Rust to open the console and enter client.connect 75.71.27.58:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.