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RFC's Staging Server

Rust Statistics

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Offline · checked 28d ago · 76.18.83.131:28021

Abstract

We describe the public Rust server RFC's Staging Server, reached at 76.18.83.131:28021. It is offline at the last check, against a seven-day mean of 01. It ranks #16,850 of all servers, the top 71%. It last wiped 60d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,850top 71%
Last wipe60d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address76.18.83.131:28021
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe28 Aug 2026, 03:13 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average304/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average21/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average46/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is RFC's Staging Server based?

A region is not published by RFC's Staging Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 76.18.83.131:28021 is its address.

A.2How reliable is RFC's Staging Server, and is it currently online?

Right now, RFC's Staging Server is offline, and the last time it was seen was 28 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 18 September 2026.

A.3What is the Rust version for RFC's Staging Server?

RFC's Staging Server is running Rust network protocol 2633 and build 165518 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on RFC's Staging Server?

The record of RFC's Staging Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 60 days 22 hours ago.

Population

A.5What position does RFC's Staging Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RFC's Staging Server at #16,850, within the top 71% of ranked servers.

A.6What is the population level of RFC's Staging Server?

At this moment RFC's Staging Server is offline, having last been seen 28 days 4 hours ago.

Tags and filters

A.7How should the tags on RFC's Staging Server be interpreted?

Tags from RFC's Staging Server, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165518 (Build): This server runs game build 165518; ptsw (Networking): It runs the 'sw' network layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can RFC's Staging Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RFC's Staging Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does RFC's Staging Server operate?

The name of RFC's Staging Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC is inactive: the anti-cheat from Valve is off.

A.10What is the map for RFC's Staging Server?

A procedural map, generated by the game, is what RFC's Staging Server runs.

How to join

A.11How do you connect to RFC's Staging Server?

Press F1 inside Rust to open the console and enter client.connect 76.18.83.131:28021. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptsw,$r?,v2633,gmvanilla,cs165518,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp2Max players. The slot count is 2.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165518Build. This server runs game build 165518.
ptswNetworking. It runs the 'sw' network layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.