Tinmans Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5h ago · 76.37.92.54:28015
Abstract
We describe the public Rust server Tinmans Server, reached at 76.37.92.54:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,168 of all servers, the top 23%. It last wiped 4d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 10.8 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 11:054d ago | 1 | – | running | 1 |
| Mon 12 Oct, 15:0315d ago | 1 | – | 10.8 d | 1 |
| Sun 11 Oct, 22:5116d ago | 1 | – | 0.7 d | 0 |
| Thu 24 Sep, 17:0733d ago | 1 | held half | 17.2 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 76.37.92.54:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 14:51 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average | 257/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average | 15/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average | 30/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 121/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 44/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 48/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Tinmans Server based?
A region is not published by Tinmans Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 76.37.92.54:28015 is its address.
A.2What is the online status and reliability of Tinmans Server?
At the present moment, Tinmans Server is offline; it was last seen 5 hours ago. Of the 168 hours in the last 7 full days, 55 were served, an availability of 33%. Its first appearance in Rust Statistics's records is 17 September 2026.
A.3What is the Rust version for Tinmans Server?
The version of Rust on Tinmans Server is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Tinmans Server?
Prediction of the next wipe is impossible for Tinmans Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 4 days 11 hours.
A.5What characterises wipe day on Tinmans Server?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Population
A.6How does Tinmans Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Tinmans Server at #5,168, within the top 23% of ranked servers.
A.7At what level does Tinmans Server operate in terms of players?
The last recorded sighting of Tinmans Server was 5 hours ago; it is offline now. The peak over seven days is 1, against an average of 1. Averaging 1 players, 12:00 UTC was the busiest hour of the past 48.
Tags, lists
A.8What do the tags associated with Tinmans Server signify?
Tags from Tinmans Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Tinmans Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Tinmans Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10What are the settings and rules that govern Tinmans Server?
No gather rate appears in the name of Tinmans Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Tinmans Server take place?
The game generates the map on Tinmans Server; that format is procedural.
How to join
A.12How do you connect to Tinmans Server?
Enter client.connect 76.37.92.54:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.