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Rust Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 76.67.156.88:28015

Abstract

We describe the public Rust server Rust Test Server, reached at 76.67.156.88:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,508 of all servers, the top 71%. It last wiped 220d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,508top 71%
Last wipe220d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address76.67.156.88:28015
Region– · ca1
Max players1
Group limit8, the default
Wipe schedule–
Last wipe21 Mar 2026, 06:10 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average577/625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average32/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average73/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average290/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average114/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average120/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Rust Test Server based?

Its region code is ca1, but Rust Test Server publishes no region. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 76.67.156.88:28015 is its address.

A.2What is the online status and reliability of Rust Test Server?

Right now, Rust Test Server is offline, and the last time it was seen was 34 days ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 23 September 2026 by Rust Statistics.

A.3What version of Rust is run on Rust Test Server?

Rust network protocol 2622 and build 145743 is the version that Rust Test Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Rust Test Server?

The record of Rust Test Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 220 days 16 hours.

Player count

A.5What position does Rust Test Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust Test Server at #15,508, within the top 71% of ranked servers.

A.6How would you characterise the player activity on Rust Test Server?

Rust Test Server is not online now; 34 days have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on Rust Test Server?

Tags from Rust Test Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2622 (Protocol): Your game must run protocol 2622 to connect; cs145743 (Build): The game build is 145743; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rca1 (Region code): Region code: ca1. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Rust Test Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust Test Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Rust Test Server operate?

Its name carries no gather rate for Rust Test Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.10On which map does Rust Test Server take place?

On Rust Test Server the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join Rust Test Server?

Enter client.connect 76.67.156.88:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$rca1,v2622,gmrust,cs145743,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. It offers 1 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2622Protocol. Your game must run protocol 2622 to connect.
cs145743Build. The game build is 145743.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$rca1Region code. Region code: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.