Rust StatisticsWorking papers on every public Rust server · 34,753 players now

Dev Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5h ago · 77.169.229.66:28015

Abstract

We describe the public Rust server Dev Server, reached at 77.169.229.66:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,273 of all servers, the top 37%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#8,273top 37%
Last wipe3d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75100:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 37% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.4 daysbetween real wipes
On rhythm25%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held60%else halves by day 2.5
Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 12:503d ago 1 – running 0
Sun 18 Oct, 10:419d ago 1 held half 6.1 d 1
Wed 14 Oct, 14:3213d ago 1 halved by day 1 3.8 d 0
Sun 11 Oct, 07:3316d ago 1 held half 3.3 d 1
Sun 4 Oct, 19:1623d ago 1 halved by day 4 6.5 d 0
Thu 1 Oct, 18:26fw26d ago 1 held half 3 d 1
Sat 26 Sep, 18:3831d ago 1 held half 5 d 1
Thu 24 Sep, 18:5733d ago 1 held half 2 d 0
Tue 15 Sep, 18:2042d ago 1 – 9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address77.169.229.66:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 12:50 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average257/275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average21/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average157/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average69/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average38/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Dev Server have?

No region is published by Dev Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 77.169.229.66:28015.

A.2What is the reliability of Dev Server, and is it online?

Dev Server is currently offline, with the last sighting 5 hours ago. Of the 168 hours in the last 7 full days, 13 were served, an availability of 8%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for Dev Server?

Dev Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Dev Server wipe?

No next wipe can be predicted for Dev Server since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 3 days 17 hours.

A.5How would you describe wipe day on Dev Server?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began. For 60% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 2.5.

Player count

A.6What position does Dev Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Dev Server at #8,273, within the top 37% of ranked servers.

A.7How would you characterise the player activity on Dev Server?

At this moment Dev Server is offline, having last been seen 5 hours ago. The peak over seven days is 1, against an average of 1. Of the last 48 hours, the peak hour falls at 01:00 UTC, with an average of 1 players.

Tags and filters

A.8How should the tags on Dev Server be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Dev Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Dev Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Dev Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on Dev Server?

Its name carries no gather rate for Dev Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Dev Server?

The game generates the map on Dev Server; that format is procedural.

Connection

A.12How do you connect to Dev Server?

Enter client.connect 77.169.229.66:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.