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Name of Server as Shown on the Client Server List

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 29d ago · 77.189.228.128:28015

Abstract

We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 77.189.228.128:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,465 of all servers, the top 61%. It last wiped 29d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,465top 61%
Last wipe29d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 29 Sep, 19:2530d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address77.189.228.128:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 22:42 UTC
Hostname–
First seen29 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average187/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average261/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average695/800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average41/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average780/900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average635/725

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Name of Server as Shown on the Client Server List based?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 77.189.228.128:28015.

A.2What is the online status and reliability of Name of Server as Shown on the Client Server List?

At the present moment, Name of Server as Shown on the Client Server List is offline; it was last seen 29 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 29 September 2026 by Rust Statistics.

A.3What version of Rust is run on Name of Server as Shown on the Client Server List?

The version of Rust on Name of Server as Shown on the Client Server List is network protocol 2634 and build 166235, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Name of Server as Shown on the Client Server List?

Too few wipes by Name of Server as Shown on the Client Server List have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 29 days 23 hours ago.

A.5How would you describe wipe day on Name of Server as Shown on the Client Server List?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What is the rank of Name of Server as Shown on the Client Server List among Rust servers?

The seven-day player-hours ranking puts Name of Server as Shown on the Client Server List at #14,465, within the top 61% of ranked servers.

A.7What is the population level of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not online now; 29 days 22 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on Name of Server as Shown on the Client Server List be interpreted?

Tags from Name of Server as Shown on the Client Server List, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166235 (Build): This server runs game build 166235; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Name of Server as Shown on the Client Server List?

Its name carries no gather rate for Name of Server as Shown on the Client Server List. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

How to join

A.11How do you connect to Name of Server as Shown on the Client Server List?

Press F1 inside Rust to open the console and enter client.connect 77.189.228.128:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166235Build. This server runs game build 166235.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.