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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 32d ago · 77.20.252.163:28015

Abstract

We describe the public Rust server Test, reached at 77.20.252.163:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,546 of all servers, the top 71%. It last wiped 50d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,546top 71%
Last wipe50d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address77.20.252.163:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe7 Sep 2026, 16:30 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673/700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432/475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average36/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average61/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average215/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average127/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Test?

There is no region published for Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 77.20.252.163:28015.

A.2What is the reliability of Test, and is it online?

Test is currently offline, with the last sighting 32 days 11 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 26 September 2026.

A.3What is the Rust version for Test?

The version of Rust on Test is network protocol 2633 and build 165217, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Test wipe?

Too few wipes by Test have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 50 days 20 hours.

Player count

A.5How does Test compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test at #16,546, within the top 71% of ranked servers.

A.6At what level does Test operate in terms of players?

The last recorded sighting of Test was 32 days 11 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Test be interpreted?

Tags from Test, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Test be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Test fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Test operate?

Its name carries no gather rate for Test. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on Test?

On Test the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to Test?

Press F1 inside Rust to open the console and enter client.connect 77.20.252.163:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. The slot count is 2.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. The game build is 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.