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My Server Name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 77.222.253.7:28015

Abstract

We describe the public Rust server My Server Name, reached at 77.222.253.7:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,876 of all servers, the top 26%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#5,876top 26%
Last wipe2d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75105:0006:0007:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.1 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Sun 25 OctSat 24 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 05:192d ago 1 – running 1
Sat 24 Oct, 05:583d ago 1 – 1 d 0
Wed 7 Oct, 10:3520d ago 1 – 16.8 d 1
Tue 6 Oct, 07:1821d ago 1 – 1.1 d 0
Sat 3 Oct, 07:2924d ago 1 halved by day 2 3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address77.222.253.7:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 05:19 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average440/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average201/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average76/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average88/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is My Server Name based?

There is no region published for My Server Name. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 77.222.253.7:28015.

A.2How reliable is My Server Name, and is it currently online?

Right now, My Server Name is offline, and the last time it was seen was 40 hours ago. Its uptime over the last full days (7 days) was 18%, with 30 of 168 hours online. Its first appearance in Rust Statistics's records is 20 September 2026.

A.3What is the Rust version for My Server Name?

The version of Rust on My Server Name is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on My Server Name?

No next wipe can be predicted for My Server Name since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 2 days 18 hours have passed since the current world was generated.

A.5What characterises wipe day on My Server Name?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.

Player count

A.6How does My Server Name compare with other Rust servers in the rankings?

Ranked by player hours across seven days, My Server Name holds #5,876, in the top 26% of all ranked servers.

A.7How would you characterise the player activity on My Server Name?

My Server Name is not online now; 40 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1. Averaging 1 players, 07:00 UTC was the busiest hour of the past 48.

Tags and filters

A.8What do the tags associated with My Server Name signify?

Tags from My Server Name, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can My Server Name be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Server Name fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10What are the settings and rules that govern My Server Name?

Its name carries no gather rate for My Server Name. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.11On which map does My Server Name take place?

The game generates the map on My Server Name; that format is procedural.

Connection

A.12What steps are required to join My Server Name?

Press F1 inside Rust to open the console and enter client.connect 77.222.253.7:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. The slot count is 500.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.