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Rust Kids VRN

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 77.238.129.115:28015

Abstract

We describe the public Rust server Rust Kids VRN, reached at 77.238.129.115:28015. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,332 of all servers, the top 24%. It last wiped 24d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#5,332top 24%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608004:0013:0022:0007:0016:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 11:5324d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Kids VRN
Figure 5: The map: Procedural Map, size 4300, seed 786787. Open on RustMaps.
Table 4: The server's published settings.
Address77.238.129.115:28015
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 11:53 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4300
Seed786787

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average149/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average104/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average20/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Rust Kids VRN run?

The server fps averaged 65 over the last 48 hours, never dropping below 52. Buildings, deployables and all other world objects counted together reached a maximum of 109,058 entities. Memory use peaked at 4,136 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Rust Kids VRN?

A region is not published by Rust Kids VRN. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 77.238.129.115:28015.

A.3How reliable is Rust Kids VRN, and is it currently online?

Rust Kids VRN is online at this time. It last restarted around 4 days 18 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Rust Kids VRN?

Rust network protocol 2635 and build 168909 is the version that Rust Kids VRN runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Rust Kids VRN follow for wipes?

The record of Rust Kids VRN's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 24 days 15 hours ago.

A.6What happens on Rust Kids VRN when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 24 hours after the latest wipe.

Population

A.7What position does Rust Kids VRN occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust Kids VRN at #5,332, within the top 24% of ranked servers.

A.8How would you characterise the player activity on Rust Kids VRN?

On Rust Kids VRN, 0 of the 200 slots are occupied at present. The peak over seven days is 2, against an average of 0. Averaging 1 players, 14:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What do the tags associated with Rust Kids VRN signify?

Tags from Rust Kids VRN, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Rust Kids VRN be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Kids VRN fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on Rust Kids VRN?

The name of Rust Kids VRN states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Rust Kids VRN take place?

Generated by the game from seed 786787, the procedural map on Rust Kids VRN measures 4,300. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join Rust Kids VRN?

Enter client.connect 77.238.129.115:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp200Max players. The slot count is 200.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.