RUST Classic server #1 [RU]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 77.37.164.58:28015
Abstract
We describe the public Rust server RUST Classic server #1 [RU], reached at 77.37.164.58:28015. At the last check it held 1 of 100 places, against a seven-day mean of 2 and a peak of 71. It ranks #2,410 of all servers, the top 11%. It last wiped 12d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 17:20 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes vanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 11% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 29 October, 17:20 UTC, in 1d 12h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 14.1 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 5 | players, last three wipes |
| Crowd held | 50% | else halves by day 12 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 17:20 | 1d 12h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 14h | force wipefw |
| Thu 12 Nov, 17:20 | 15d 12h | its own schedule |
| Thu 26 Nov, 17:20 | 29d 12h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 14h | force wipefw |
| Thu 10 Dec, 17:20 | 43d 12h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 17:2012d ago | 6 | – | running | 1 |
| Thu 1 Oct, 17:17fw26d ago | 5 | halved by day 12 | 14 d | 1 |
| Thu 17 Sep, 10:1640d ago | 5 | held half | 14.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 77.37.164.58:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4511 |
| Seed | 48763639 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], community tab servers measured [3], rust servers with no mods [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average | 43/200 |
| Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 152 on average | 14/100 |
| Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 37 on average | 6/200 |
| Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 26 on average | 8/200 |
| РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 21 on average | 4/200 |
| Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 20 on average | 3/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does RUST Classic server #1 [RU] run?
Over the past 48 hours, it ran at an average of 128 server fps, with a low of 79. Its entity count reached a maximum of 117,901, including buildings, deployables and all other world objects. Its highest memory usage was 5,206 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of RUST Classic server #1 [RU]?
No region tag is published by RUST Classic server #1 [RU], but its name points to Europe. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 77.37.164.58:28015.
A.3What is the reliability of RUST Classic server #1 [RU], and is it online?
At the present moment, RUST Classic server #1 [RU] is online. Based on the uptime it reports, the last restart occurred about 4 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for RUST Classic server #1 [RU]?
Rust network protocol 2635 and build 168909 is the version that RUST Classic server #1 [RU] runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does RUST Classic server #1 [RU] wipe?
Because too few wipes of RUST Classic server #1 [RU] are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Thursday 29 October at 17:20 UTC. The current world has been running for 12 days 11 hours. The server's tags give a wipe schedule of every two weeks.
A.6How would you describe wipe day on RUST Classic server #1 [RU]?
The average busiest point of recent wipes was 5 players. The crowd reached its maximum 47 hours after the latest wipe. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 12.
Player count
A.7What position does RUST Classic server #1 [RU] occupy in the ranking of Rust servers?
Ranked by player hours across seven days, RUST Classic server #1 [RU] holds #2,410, in the top 11% of all ranked servers.
A.8At what level does RUST Classic server #1 [RU] operate in terms of players?
On RUST Classic server #1 [RU], 1 of the 100 slots are occupied at present. Averaged over the last seven days: 2 players; the same period peaks at 7. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 5 players.
Tags, lists
A.9What do the tags associated with RUST Classic server #1 [RU] signify?
gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered: these are the tags RUST Classic server #1 [RU] publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can RUST Classic server #1 [RU] be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RUST Classic server #1 [RU]: European Rust servers, Rust community servers, measured and Vanilla Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and map
A.11Which settings and rules are in force on RUST Classic server #1 [RU]?
The name of RUST Classic server #1 [RU] states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on RUST Classic server #1 [RU]?
Generated by the game from seed 48763639, the procedural map on RUST Classic server #1 [RU] measures 4,511. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join RUST Classic server #1 [RU]?
Press F1 inside Rust to open the console and enter client.connect 77.37.164.58:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://rustclassic.ru/.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.