dyrashka
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 77.40.62.4:28015
Abstract
We describe the public Rust server dyrashka, reached at 77.40.62.4:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,887 of all servers, the top 61%. It last wiped 23d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 05:4223d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 77.40.62.4:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 05:42 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average | 234/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average | 14/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average | 17/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 142/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average | 46/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 40/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of dyrashka?
There is no region published for dyrashka. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 77.40.62.4:28015.
A.2How reliable is dyrashka, and is it currently online?
dyrashka is currently offline, with the last sighting 23 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 4 October 2026.
A.3What is the Rust version for dyrashka?
dyrashka is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on dyrashka?
Too few wipes by dyrashka have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 23 days 23 hours.
A.5What happens on dyrashka when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6How does dyrashka compare with other Rust servers in the rankings?
Ranked by player hours across seven days, dyrashka holds #13,887, in the top 61% of all ranked servers.
A.7At what level does dyrashka operate in terms of players?
The last recorded sighting of dyrashka was 23 days 23 hours ago; it is offline now.
Tags and filters
A.8What is the meaning of the tags on dyrashka?
Tags from dyrashka, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can dyrashka be found among the Rust Statistics lists and filters?
These Rust Statistics lists include dyrashka: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does dyrashka operate?
Its name carries no gather rate for dyrashka. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11On which map does dyrashka take place?
The game generates the map on dyrashka; that format is procedural.
Connection
A.12How do you connect to dyrashka?
Press F1 inside Rust to open the console and enter client.connect 77.40.62.4:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.