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My Devblog 266 Server

Rust Statistics

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Offline · checked 33d ago · 77.40.85.152:28015

Abstract

We describe the public Rust server My Devblog 266 Server, reached at 77.40.85.152:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,810 of all servers, the top 71%. It last wiped 33d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,810top 71%
Last wipe33d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address77.40.85.152:28015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe24 Sep 2026, 17:20 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average21/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average111/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average42/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is My Devblog 266 Server based?

There is no region published for My Devblog 266 Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 77.40.85.152:28015 is its address.

A.2What is the online status and reliability of My Devblog 266 Server?

At the present moment, My Devblog 266 Server is offline; it was last seen 33 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 24 September 2026.

A.3What is the Rust version for My Devblog 266 Server?

The version of Rust on My Devblog 266 Server is network protocol 2377, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does My Devblog 266 Server wipe?

Too few wipes by My Devblog 266 Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 33 days 10 hours ago.

Player count

A.5How does My Devblog 266 Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts My Devblog 266 Server at #15,810, within the top 71% of ranked servers.

A.6At what level does My Devblog 266 Server operate in terms of players?

At this moment My Devblog 266 Server is offline, having last been seen 33 days 10 hours ago.

Tags and filters

A.7What do the tags associated with My Devblog 266 Server signify?

Tags from My Devblog 266 Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; v2377 (Protocol): Joining requires the same game version: protocol 2377; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; h7d1d47ec (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can My Devblog 266 Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Devblog 266 Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Settings and map

A.9What are the settings and rules that govern My Devblog 266 Server?

No gather rate appears in the name of My Devblog 266 Server. A group limit is absent from what the server publishes. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10On which map does My Devblog 266 Server take place?

A procedural map, generated by the game, is what My Devblog 266 Server runs.

Connection

A.11How do you connect to My Devblog 266 Server?

Enter client.connect 77.40.85.152:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,v2377,h7d1d47ec,stok,gmrust.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
v2377Protocol. Joining requires the same game version: protocol 2377.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
Other
h7d1d47ecCustom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.