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test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 77.48.47.4:28015

Abstract

We describe the public Rust server test, reached at 77.48.47.4:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,973 of all servers, the top 70%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,973top 70%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address77.48.47.4:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 15:40 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average218/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average128/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average39/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does test have?

A region is not published by test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 77.48.47.4:28015.

A.2What is the reliability of test, and is it online?

Right now, test is offline, and the last time it was seen was 25 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 2 October 2026.

A.3What version of Rust is run on test?

Rust network protocol 2634 and build 166586 is the version that test runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does test follow for wipes?

Too few wipes by test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 25 days 12 hours.

Player count

A.5What is the rank of test among Rust servers?

The seven-day player-hours ranking puts test at #15,973, within the top 70% of ranked servers.

A.6At what level does test operate in terms of players?

test is not online now; 25 days 7 hours have passed since it was last seen.

Tags and filters

A.7What is the meaning of the tags on test?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags test publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include test: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern test?

No gather rate appears in the name of test. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is not in use; Valve's anti-cheat is off.

A.10What map is in use on test?

A procedural map, generated by the game, is what test runs.

Connection

A.11What steps are required to join test?

Press F1 inside Rust to open the console and enter client.connect 77.48.47.4:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166586Build. This server runs game build 166586.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.