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Jeffrey test server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 20d ago · 77.63.122.49:28015

Abstract

We describe the public Rust server Jeffrey test server, reached at 77.63.122.49:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,697 of all servers, the top 62%. It last wiped 20d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/425% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,697top 62%
Last wipe20d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address77.63.122.49:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 07:12 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average600/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average376/400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average37/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average159/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average84/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Jeffrey test server based?

A region is not published by Jeffrey test server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 77.63.122.49:28015 is its address.

A.2How reliable is Jeffrey test server, and is it currently online?

Jeffrey test server is currently offline, with the last sighting 20 days 2 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 8 October 2026 by Rust Statistics.

A.3What is the Rust version for Jeffrey test server?

The version of Rust on Jeffrey test server is network protocol 2634 and build 167058, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Jeffrey test server wipe?

There are not yet enough recorded wipes for Jeffrey test server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 20 days 3 hours ago.

Player count

A.5What is the rank of Jeffrey test server among Rust servers?

Ranked by player hours across seven days, Jeffrey test server holds #13,697, in the top 62% of all ranked servers.

A.6At what level does Jeffrey test server operate in terms of players?

The last recorded sighting of Jeffrey test server was 20 days 2 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Jeffrey test server be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Jeffrey test server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Jeffrey test server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Jeffrey test server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Jeffrey test server?

The name of Jeffrey test server states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Jeffrey test server take place?

The game generates the map on Jeffrey test server; that format is procedural.

Connection

A.11What is the process for joining Jeffrey test server?

Enter client.connect 77.63.122.49:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp4Max players. The slot count is 4.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167058Build. The game build is 167058.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.