Jeffrey test server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 18d ago · 77.63.61.2:28015
Abstract
We describe the public Rust server Jeffrey test server, reached at 77.63.61.2:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,222 of all servers, the top 64%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 77.63.61.2:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 07:12 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average | 257/275 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average | 21/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average | 17/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 157/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 69/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 38/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Jeffrey test server based?
There is no region published for Jeffrey test server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 77.63.61.2:28015.
A.2How reliable is Jeffrey test server, and is it currently online?
Right now, Jeffrey test server is offline, and the last time it was seen was 18 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 9 October 2026.
A.3What version of Rust is run on Jeffrey test server?
Rust network protocol 2634 and build 167058 is the version that Jeffrey test server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does Jeffrey test server follow for wipes?
Too few wipes by Jeffrey test server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 19 days 22 hours have passed since the current world was generated.
Player count
A.5What is the rank of Jeffrey test server among Rust servers?
The seven-day player-hours ranking puts Jeffrey test server at #14,222, within the top 64% of ranked servers.
A.6How would you characterise the player activity on Jeffrey test server?
At this moment Jeffrey test server is offline, having last been seen 18 days 21 hours ago.
Tags, lists
A.7How should the tags on Jeffrey test server be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags Jeffrey test server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Jeffrey test server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Jeffrey test server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern Jeffrey test server?
No gather rate appears in the name of Jeffrey test server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.10What is the map for Jeffrey test server?
The game generates the map on Jeffrey test server; that format is procedural.
Connection
A.11How do you connect to Jeffrey test server?
Press F1 inside Rust to open the console and enter client.connect 77.63.61.2:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp4 | Max players. 4 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167058 | Build. Build 167058 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.