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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15h ago · 77.79.169.230:28015

Abstract

We describe the public Rust server nameserver, reached at 77.79.169.230:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #8,812 of all servers, the top 40%. It makes a new world every few hours (5 this week), so it keeps no wipe schedule.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/157% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,812top 40%
Wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75109:0010:0006:0008:0009:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 40% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 06:2218h ago – – – 1
Tue 27 Oct, 09:371d ago – – – 1
Sun 25 Oct, 05:343d ago 1 – 2.2 d 0
Sat 24 Oct, 08:314d ago 1 – 0.9 d 1
Thu 22 Oct, 06:086d ago 1 – 2.1 d 0
Sat 17 Oct, 18:2011d ago – – – 1
Sat 17 Oct, 18:0211d ago 1 – 4.5 d 1
Fri 16 Oct, 05:4812d ago 1 – 1.5 d 1
Wed 14 Oct, 05:2614d ago 1 – 2 d 1
Sat 10 Oct, 07:4718d ago 1 – 3.9 d 0

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address77.79.169.230:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - US Long Premium | JUST WIPED 29.10NA · no group limit · 65 on average73/100
Rustoria.co - EU East Medium | JUST WIPED 29.10EU · no group limit · 64 on average59/100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average27/150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average7/150
My Rust server | Powered by AMPgroups of 8+ · 2 on average1/5
My Untitled Rust Servergroups of 8+ · 1 on average1/500

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does nameserver have?

No region is published by nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. 77.79.169.230:28015 is its address.

A.2What is the reliability of nameserver, and is it online?

nameserver is currently offline, with the last sighting 15 hours ago. The server was up 8% of the time over the last 7 full days, 13 of 168 hours. Its first appearance in Rust Statistics's records is 18 September 2026.

A.3What version of Rust is run on nameserver?

nameserver is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on nameserver?

No wipe schedule is kept for nameserver, which replaces its world every few hours; those resets do not count as wipes.

Player count

A.5What is the rank of nameserver among Rust servers?

The seven-day player-hours ranking puts nameserver at #8,812, within the top 40% of ranked servers.

A.6What is the population level of nameserver?

At this moment nameserver is offline, having last been seen 15 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 10:00 UTC was the busiest hour of the past 48.

Tags and filters

A.7What is the meaning of the tags on nameserver?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): It offers 15 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which nameserver publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

The Rust Statistics lists that nameserver fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.9What are the settings and rules that govern nameserver?

Its name carries no gather rate for nameserver. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10On which map does nameserver take place?

A procedural map, generated by the game, is what nameserver runs.

How to join

A.11How do you connect to nameserver?

Press F1 inside Rust to open the console and enter client.connect 77.79.169.230:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. It offers 15 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.