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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10h ago · 77.91.22.60:28015

Abstract

We describe the public Rust server Test, reached at 77.91.22.60:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,052 of all servers, the top 45%. It last wiped 1d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#10,052top 45%
Last wipe1d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75109:0010:0011:0011:0012:00Wiped Mon 26 Oct, 09:15 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 45% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 09:151d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address77.91.22.60:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 09:15 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average564/625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average36/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average68/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average281/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average116/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average122/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Test?

There is no region published for Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 77.91.22.60:28015 is its address.

A.2How reliable is Test, and is it currently online?

Right now, Test is offline, and the last time it was seen was 10 hours ago. Of the 168 hours in the last 7 full days, 5 were served, an availability of 3%. The first record of it by Rust Statistics dates to 10 October 2026.

A.3What version of Rust is run on Test?

Rust network protocol 2635 and build 168909 is the version that Test runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Test follow for wipes?

The record of Test's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 37 hours.

Player count

A.5What position does Test occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Test holds #10,052, in the top 45% of all ranked servers.

A.6How would you characterise the player activity on Test?

Test is not online now; 10 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 1 players.

Tags and filters

A.7What do the tags associated with Test signify?

Tags from Test, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.9Which settings and rules are in force on Test?

Its name carries no gather rate for Test. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.10What is the map for Test?

On Test the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to Test?

Press F1 inside Rust to open the console and enter client.connect 77.91.22.60:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. The slot count is 5.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.