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HighSchool

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 78.130.222.69:28083

Abstract

We describe the public Rust server HighSchool, reached at 78.130.222.69:28083. At the last check it held 0 of 60 places, against a seven-day mean of 0 and a peak of 21. It ranks #10,202 of all servers, the top 46%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/600% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#10,202top 46%
Last wipe27d agono schedule published
Next wipe37d 19hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0002:0011:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304000:0009:0018:0002:0011:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 19hforce wipefw
Thu 3 Dec, 19:0035d 19hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 21:54fw27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of HighSchool
Figure 5: The map: Procedural Map, size 4000, seed 55510390. Open on RustMaps.
Table 5: The server's published settings.
Address78.130.222.69:28083
Region–
Max players60
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:54 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size4000
Seed55510390

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average379/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average67/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average85/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of HighSchool smooth?

Over the past 48 hours, it ran at an average of 17 server fps, with a low of 9. The highest number of entities it carried was 94,022, comprising buildings, deployables and all other objects. Memory use peaked at 3,188 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is HighSchool based?

No region is published by HighSchool. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 78.130.222.69:28083 is its address.

A.3How reliable is HighSchool, and is it currently online?

HighSchool is online at this time. Based on the uptime it reports, the last restart occurred about 4 days 3 hours ago. Its uptime over the last full days (7 days) was 48%, with 81 of 168 hours online. Its first appearance in Rust Statistics's records is 17 September 2026.

A.4What is the Rust version for HighSchool?

HighSchool is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does HighSchool follow for wipes?

The only wipe for HighSchool is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 27 days 1 hours ago.

A.6How would you describe wipe day on HighSchool?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 4 hours after it began.

Player count

A.7How does HighSchool compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts HighSchool at #10,202, within the top 46% of ranked servers.

A.8How would you characterise the player activity on HighSchool?

On HighSchool, 0 of the 60 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height.

Tags and filters

A.9How should the tags on HighSchool be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): It offers 60 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags HighSchool publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can HighSchool be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that HighSchool fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on HighSchool?

No gather rate appears in the name of HighSchool. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on HighSchool?

The game generates HighSchool's procedural map at size 4,000, from seed 55510390. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join HighSchool?

Press F1 inside Rust to open the console and enter client.connect 78.130.222.69:28083. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp60Max players. It offers 60 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.