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Classic|No mods[Viking]

Rust Statistics

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Online · checked 11m ago · 78.29.14.210:28015

Abstract

We describe the public Rust server Classic|No mods[Viking], reached at 78.29.14.210:28015. At the last check it held 4 of 100 places, against a seven-day mean of 2 and a peak of 111. It ranks #2,268 of all servers, the top 10%. It last wiped 5d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes vanilla oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now4/1004% full
In the queue0no queue
Seven-day mean2peak 11, 48 h peak 11
Rank2#2,268top 10%
Last wipe5d agobiweekly schedule
Next wipe38d 7hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0510152012:0021:0006:0016:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020012:0021:0006:0016:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 10% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak7players, last three wipes
Crowd held33%else halves by day 8.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 7hforce wipefw
Fri 6 Nov, 06:258d 18hits own schedule
Fri 20 Nov, 06:2522d 18hits own schedule
Thu 3 Dec, 19:0036d 7hforce wipefw
Fri 4 Dec, 06:2536d 18hits own schedule
Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 06:255d ago 7 – running 0
Thu 15 Oct, 23:0912d ago 7 held half 7.3 d 0
Thu 1 Oct, 23:18fw26d ago 8 halved by day 11 14 d 0
Thu 17 Sep, 23:1540d ago 5 halved by day 6 14 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 4500, seed 1317874501. Open on RustMaps.
Table 5: The server's published settings.
Address78.29.14.210:28015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe23 Oct 2026, 06:25 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1317874501

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], rust servers with no mods [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average173/200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 150 on average52/100
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 108 on average7/200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 78 on average12/200
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 75 on average46/200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 47 on average9/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Classic|No mods[Viking] perform well?

The server fps averaged 81 over the last 48 hours, never dropping below 10. Its entity count reached a maximum of 122,498, including buildings, deployables and all other world objects. Its highest memory usage was 4,601 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Classic|No mods[Viking] based?

A region is not published by Classic|No mods[Viking]. Rust Statistics does not look up the machine's location; it shows where the server says it is. 78.29.14.210:28015 is its address.

A.3What is the reliability of Classic|No mods[Viking], and is it online?

Classic|No mods[Viking] is online at this time. Based on the uptime it reports, the last restart occurred about 10 hours ago. Of the 168 hours in the last 7 full days, 162 were served, an availability of 96%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Classic|No mods[Viking]?

Classic|No mods[Viking] is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on Classic|No mods[Viking]?

The prediction follows the tag, as Classic|No mods[Viking]'s recorded wipes are too few to confirm its schedule. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 5 days 5 hours ago. The server's tags give a wipe schedule of every two weeks.

A.6What happens on Classic|No mods[Viking] when wipe day arrives?

The average busiest point of recent wipes was 7 players. The crowd reached its maximum 28 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 33% of recent wipes. In the other cases, the population fell below half by day 8.5.

Player count

A.7What is the rank of Classic|No mods[Viking] among Rust servers?

The seven-day player-hours ranking puts Classic|No mods[Viking] at #2,268, within the top 10% of ranked servers.

A.8At what level does Classic|No mods[Viking] operate in terms of players?

At this moment 4 players are on Classic|No mods[Viking], which has 100 slots in total. Averaged over the last seven days: 2 players; the same period peaks at 11. Of the last 48 hours, the peak hour falls at 13:00 UTC, with an average of 9 players.

Tags, lists

A.9What is the meaning of the tags on Classic|No mods[Viking]?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): Wipes take place once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod), which Classic|No mods[Viking] publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Classic|No mods[Viking] be found among the Rust Statistics lists and filters?

Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that Classic|No mods[Viking] fits. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern Classic|No mods[Viking]?

The name of Classic|No mods[Viking] states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The plugin count is Oxide. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Classic|No mods[Viking]?

Size 4,500 and seed 1317874501 define the procedural, game-generated map on Classic|No mods[Viking]. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to Classic|No mods[Viking]?

Enter client.connect 78.29.14.210:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://m.vk.com/rust_vikings.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Добро пожаловать на классический сервер Rust. Модов, меняющих механику игры или интерфейса тут нет и не предвидится. Карта 4500х4500. Вайпы карты в ночь с первого четверга месяца на пятницу, а так же ночью с четверга на пятницу, при условии если пятница выпадает на числа с 16 по 23 (включительно). Прошедший вайп - 23.10; Следующий вайп - 06.11. Следующий вайп чертежей - 06.11. Оставить отзывы, предложения и просто пообщаться: VK: vk.com/rust_vikings Discord: discord.gg/pzuhE6B

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.