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test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 35d ago · 78.39.14.23:28015

Abstract

We describe the public Rust server test, reached at 78.39.14.23:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,436 of all servers, the top 69%. It last wiped 35d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,436top 69%
Last wipe35d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address78.39.14.23:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 17:29 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average152/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average192/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average572/675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average659/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average550/625

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does test have?

There is no region published for test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 78.39.14.23:28015 is its address.

A.2What is the online status and reliability of test?

At the present moment, test is offline; it was last seen 35 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 24 September 2026.

A.3What is the Rust version for test?

Rust network protocol 2633 and build 165217 is the version that test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does test wipe?

There are not yet enough recorded wipes for test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 35 days 5 hours.

Player count

A.5How does test compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts test at #15,436, within the top 69% of ranked servers.

A.6What is the population level of test?

The last recorded sighting of test was 35 days 3 hours ago; it is offline now.

Tags and filters

A.7How should the tags on test be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that test fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern test?

Its name carries no gather rate for test. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does test take place?

On test the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to test?

Press F1 inside Rust to open the console and enter client.connect 78.39.14.23:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. 20 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. The game build is 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.