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Celestial Rust | Dev Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 78.46.106.155:28023

Abstract

We describe the public Rust server Celestial Rust | Dev Server, reached at 78.46.106.155:28023. It is offline at the last check, against a seven-day mean of 01. It ranks #14,720 of all servers, the top 67%. It last wiped 17d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,720top 67%
Last wipe17d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address78.46.106.155:28023
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 18:04 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average116/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average308/325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average141/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Celestial Rust | Dev Server have?

No region is published by Celestial Rust | Dev Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 78.46.106.155:28023.

A.2What is the reliability of Celestial Rust | Dev Server, and is it online?

Celestial Rust | Dev Server is currently offline, with the last sighting 17 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 11 October 2026 by Rust Statistics.

A.3What is the Rust version for Celestial Rust | Dev Server?

Celestial Rust | Dev Server is running Rust network protocol 2634 and build 167398 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Celestial Rust | Dev Server wipe?

There are not yet enough recorded wipes for Celestial Rust | Dev Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 17 days 15 hours ago.

Player count

A.5How does Celestial Rust | Dev Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Celestial Rust | Dev Server at #14,720, within the top 67% of ranked servers.

A.6At what level does Celestial Rust | Dev Server operate in terms of players?

At this moment Celestial Rust | Dev Server is offline, having last been seen 17 days 15 hours ago.

Tags and filters

A.7What is the meaning of the tags on Celestial Rust | Dev Server?

Tags from Celestial Rust | Dev Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Celestial Rust | Dev Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Celestial Rust | Dev Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Celestial Rust | Dev Server operate?

Its name carries no gather rate for Celestial Rust | Dev Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on Celestial Rust | Dev Server?

A procedural map, generated by the game, is what Celestial Rust | Dev Server runs.

Connection

A.11What steps are required to join Celestial Rust | Dev Server?

Press F1 inside Rust to open the console and enter client.connect 78.46.106.155:28023. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. This server runs game build 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.