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Testmops Staging

Rust Statistics

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Online · checked 14m ago · 78.47.21.235:29015

Abstract

We describe the public Rust server Testmops Staging, reached at 78.47.21.235:29015 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%, and #2559 in EU. It last wiped 34d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,323top 69%; #2559 in EU
Last wipe34d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0015:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040012:0021:0006:0015:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 25 Sep, 00:2234d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Testmops Staging
Figure 5: The map: Custom Map, size 3500, seed 1660485855.
Table 4: The server's published settings.
Address78.47.21.235:29015
RegionEU
Max players100
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 00:22 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3500
Seed1660485855

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], busiest community rust servers [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average463/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average409/375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average37/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Testmops Staging smooth?

Over the past 48 hours, it ran at an average of 217 server fps, with a low of 174. The highest number of entities it carried was 71,000, comprising buildings, deployables and all other objects. Memory use peaked at 1,861 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Testmops Staging based?

In Europe, according to its own listing, Testmops Staging appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 78.47.21.235:29015 is its address.

A.3What is the reliability of Testmops Staging, and is it online?

At the present moment, Testmops Staging is online. Based on the uptime it reports, the last restart occurred about 5 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Testmops Staging?

The version of Rust on Testmops Staging is network protocol 2635 and build 169596, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does Testmops Staging follow for wipes?

There are not yet enough recorded wipes for Testmops Staging to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 34 days 11 hours.

A.6How would you describe wipe day on Testmops Staging?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7How does Testmops Staging compare with other Rust servers in the rankings?

On player hours over seven days Testmops Staging is #15,323, within the top 69% of all ranked servers; within Europe it is #2,559.

A.8At what level does Testmops Staging operate in terms of players?

At this moment 0 players are on Testmops Staging, which has 100 slots in total. The seven-day average for this server is 0 players.

Tags, lists

A.9What is the meaning of the tags on Testmops Staging?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs169596 (Build): Build 169596 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; EU (Europe): Europe is the region it appears under in the server browser, which Testmops Staging publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Testmops Staging be found among the Rust Statistics lists and filters?

European Rust servers and Rust community servers, measured are the Rust Statistics lists that Testmops Staging fits. These filters on the server list return it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Testmops Staging operate?

The name of Testmops Staging states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Testmops Staging?

Size 3,500 and seed 1660485855 define the procedural, game-generated map on Testmops Staging. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

Connection

A.13How do you connect to Testmops Staging?

Press F1 inside Rust to open the console and enter client.connect 78.47.21.235:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/UNVRS.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs169596,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs169596Build. Build 169596 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.