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Rust Training Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5h ago · 79.117.15.245:28015

Abstract

We describe the public Rust server Rust Training Server, reached at 79.117.15.245:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #7,742 of all servers, the top 35%. It last wiped 20d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#7,742top 35%
Last wipe20d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75117:0020:0023:0015:0019:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020017:0020:0023:0015:0019:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct.

4Rank

The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Training Server
Figure 4: The map: Procedural Map, size 3000, seed 12345. Open on RustMaps.
Table 3: The server's published settings.
Address79.117.15.245:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 23:02 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size3000
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average152/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average23/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average28/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Rust Training Server perform well?

Its average server fps over the last 48 hours was 117, with a minimum of 60. The highest number of entities it carried was 47,492, comprising buildings, deployables and all other objects. Memory use peaked at 1,564 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Rust Training Server?

There is no region published for Rust Training Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 79.117.15.245:28015.

A.3How reliable is Rust Training Server, and is it currently online?

Rust Training Server is currently offline, with the last sighting 5 hours ago. It last restarted around 9 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 24%, with 40 of 168 hours online. The first record of it by Rust Statistics dates to 8 October 2026.

A.4What is the Rust version for Rust Training Server?

The version of Rust on Rust Training Server is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does Rust Training Server wipe?

There are not yet enough recorded wipes for Rust Training Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 20 days 5 hours ago.

Population

A.6How does Rust Training Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust Training Server holds #7,742, in the top 35% of all ranked servers.

A.7How would you characterise the player activity on Rust Training Server?

At this moment Rust Training Server is offline, having last been seen 5 hours ago. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 16:00 UTC, averaging 1 players.

Tags, lists

A.8What do the tags associated with Rust Training Server signify?

Tags from Rust Training Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Rust Training Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Training Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Rust Training Server operate?

No gather rate appears in the name of Rust Training Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Rust Training Server?

Generated by the game from seed 12345, the procedural map on Rust Training Server measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What is the process for joining Rust Training Server?

Press F1 inside Rust to open the console and enter client.connect 79.117.15.245:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.