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TestServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 79.117.35.180:28015

Abstract

We describe the public Rust server TestServer, reached at 79.117.35.180:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,323top 69%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Barren.
Table 3: The server's published settings.
Address79.117.35.180:28015
Region–
Max players100
Group limitnot published
Wipe schedule–
Last wipe26 Oct 2026, 22:11 UTC
Hostname–
First seen26 Oct 2026
MapBarren
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average436/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average384/375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average143/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is TestServer based?

No region is published by TestServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 79.117.35.180:28015.

A.2What is the online status and reliability of TestServer?

Right now, TestServer is offline, and the last time it was seen was 2 days 12 hours ago. Its uptime over the last full days (2 days) was 0%, with 0 of 48 hours online. Its first appearance in Rust Statistics's records is 26 October 2026.

A.3What version of Rust is run on TestServer?

The version of Rust on TestServer is network protocol 2275, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does TestServer follow for wipes?

Too few wipes by TestServer have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 2 days 13 hours ago.

Player count

A.5What is the rank of TestServer among Rust servers?

Ranked by player hours across seven days, TestServer holds #15,323, in the top 69% of all ranked servers.

A.6What is the population level of TestServer?

TestServer is not online now; 2 days 12 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.7What is the meaning of the tags on TestServer?

Tags from TestServer, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; v2275 (Protocol): The game protocol is 2275; your client must match it to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; h232a393a (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can TestServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TestServer fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.

Rules, settings, map

A.9What are the settings and rules that govern TestServer?

The name of TestServer states no gather rate. No group limit is published. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

How to join

A.10What steps are required to join TestServer?

Press F1 inside Rust to open the console and enter client.connect 79.117.35.180:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,v2275,h232a393a,stok,gmrust.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. It offers 100 slots.
v2275Protocol. The game protocol is 2275; your client must match it to join.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
Other
h232a393aCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.
stokCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.