RustRearm workbench capture
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 79.127.134.103:28115
Abstract
We describe the public Rust server RustRearm workbench capture, reached at 79.127.134.103:28115. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #12,667 of all servers, the top 57%. It last wiped 7d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 20:287d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 79.127.134.103:28115 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 20:28 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average | 271/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 223/225 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 17/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average | 22/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 25/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average | 92/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of RustRearm workbench capture?
A region is not published by RustRearm workbench capture. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 79.127.134.103:28115 is its address.
A.2What is the online status and reliability of RustRearm workbench capture?
At the present moment, RustRearm workbench capture is offline; it was last seen 6 days 20 hours ago. The server was up 1% of the time over the last 7 full days, 2 of 168 hours. Its first appearance in Rust Statistics's records is 21 October 2026.
A.3What version of Rust is run on RustRearm workbench capture?
Rust network protocol 2635 and build 168837 is the version that RustRearm workbench capture runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on RustRearm workbench capture?
The record of RustRearm workbench capture's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 7 days 11 hours ago.
A.5How would you describe wipe day on RustRearm workbench capture?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 14 hours after the latest wipe.
Player count
A.6What is the rank of RustRearm workbench capture among Rust servers?
Ranked by player hours across seven days, RustRearm workbench capture holds #12,667, in the top 57% of all ranked servers.
A.7At what level does RustRearm workbench capture operate in terms of players?
At this moment RustRearm workbench capture is offline, having last been seen 6 days 20 hours ago. Over the last week the count averages 1 players and reaches 1 at its height.
Tags, lists
A.8What do the tags associated with RustRearm workbench capture signify?
Tags from RustRearm workbench capture, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168837 (Build): This server runs game build 168837; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can RustRearm workbench capture be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that RustRearm workbench capture fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10Under what rules and settings does RustRearm workbench capture operate?
No gather rate appears in the name of RustRearm workbench capture. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.
A.11On which map does RustRearm workbench capture take place?
The game generates the map on RustRearm workbench capture; that format is procedural.
Connection
A.12What is the process for joining RustRearm workbench capture?
Press F1 inside Rust to open the console and enter client.connect 79.127.134.103:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168837,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168837 | Build. This server runs game build 168837. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.